User Testing
Overview for spring semester
Round 1 - Expert
Expert: Architect, with background in modularity
Feedback Highlights:
- Airflow can be improved in areas in the maze and arrival house. Adding windows can help or potentially adjust the space to afford movement
- Plexiglass poses potential issues with safety if the kids are running around; consider decorating with murals or games to visually indicate a barrier is there
- Crashing mountain island poses COVID and regular safety concerns because of the way kids move on the structure, and the bottom of the climbing wall is not soft
Round 2 - Users
Method: Primarily remote testing via video conferencing
Tools: Arki (Augmented Reality), Zoom
Originally we were thinking about making 3D prints and bring them to people for user testing. But becuase of the covid pandemic, it creates difficulties for offline user testing. So we use Arki to create AR for usertesting.
Video walkthrough of our playground using Arki: link
Users: 6 total children, ages 3-11.
Feedback Highlights:
- Safety concerns regarding materials used and the scale of structures (Note: scale was a little bit lost in translation through augmented reality)
- Better idea about which islands seem the most fun; suggestions for improving the slides to swirly slides for increasing fun
- The extra space and multiplicity was noticable but did not take away from the fun of the structures